Shops
The Dinoland Flying Shop is always accessible. Just whistle (loudly - the shop can be a little hard of hearing)
and the store will arrive, allowing you to purchase a variety of basic items.
As you explore Dinoland, you'll come across other Shops in Dinoland with more interesting items.
Madam Irma's Potion
900
|
0
Madam Irma's famous potion gives Dinoz an additional, immediate turn; there's no need to wait to play again.
(max 100)
|
Angel Potion
2000
|
2
If your Dinoz dies, it's not the end of the game. Use an Angel Potion to resurrect him.
Thanks to this potion, your Dinoz will return to life without losing any experience points.
(max 10)
|
Cloud Burger
700
|
0
This tasty Burger restores 10 health points. It's made from clouds - so it's light and won't give you any indigestion!
(max 30)
|
Meat Pie
2000
|
2
For the hungry Dinoz, there's nothing better than a good Meat Pie. This hearty meal instantly restores 30 health points.
(max 20)
|
Authentic Warm Bread
6000
|
6
Feeling down? Soft, warm bread restores 100 health points to your Dinoz and is the perfect pick-me-up en route
to fighting dragons and other dreadful monsters.
(max 10)
|
Battle Ration
1000
|
1
Keep a Battle Ration in hand during a fight as when things get tough, you will recover up to 20 health points.
(max 10)
|
The Forges are where items made from the fire of the Big All-Hot are sold.
You can find lots of useful items for battle here.
Refrigerated Shield
300
|
0
Increases the Fire defense by 20.
(max 15)
|
Lighter
300
|
0
Your Dinoz goes up in flames!
(max 15)
|
Small Pepper
300
|
0
Increases the value of your Dinoz' next assault by 10 points.
(max 15)
|
Rescue Flamelet
300
|
0
Nothing better than a Rescue Flamelet to help you during a fight.
(max 15)
|
Rescue Helmet
300
|
0
Increases your Dinoz' armor by 1 point.
(max 15)
|
Hidden away in a small Dinotown street, adventurers sometimes find themselves lost in the Magic Shop.
Only extremely rare and powerful items are sold here. They can't be bought with common gold coins.
Furthermore, these items are cursed: once equipped by a Dinoz, they can't be removed for several days!
You can enter Magic Shop ony if you have Napodino.
Banishment
3
Prevents Dinoz from calling reinforcements during battles
(max 1)
|
Battle-grade boxer shorts
6
Renders the wearer impervious to Black Holes during combat.
(max 1)
|
Battering Ram
5
Dinoz attacks your opponent's castle twice if you are victorious
(max 1)
|
Curse Locker
4
Restricts a random enemy to using their weakest element for 3 turns.
(max 1)
|
Ember
5
Increases the value of your Dinoz' next assault by 10 points.
(max 1)
|
Enchanted Steroid
6
Protects the carrier against any endurance penalties
(max 1)
|
Scale
7
An enemy Dinoz will be killed if your Dinoz dies during the fight
(max 1)
|
Beer
3
Prevents all Dinoz from recovering health points during the fight
(max 1)
|
Encyclopedia
6
Increases experience points received at the end of the fight by 15%
(max 1)
|
Antichromatic
4
Cancels the effect of the Monochromatics used by the enemy
(max 1)
|
Antidote
5
Permanently immunises Dinoz against poisons
(max 1)
|
Temporary Manipulator
5
Dinoz can't use Event Skills anymore
(max 1)
|
Parallel Dimension
6
As soon as a Dinoz's life falls below 10
, tit will be engulfed by a black hole and disappears from the fight.
(max 1)
|
Sorcerer's Stick
7
Randomly decreases a Dinoz
by 30%. Using this item replaces the Dinoz' attack
(max 1)
|
Friendly Whistle
8
When your Dinoz attacks another Dinoz, its friends will come and help him
(max 1)
|
Dinoz Cube
9
The player can re-draw once from the element grid each time they level-up until level 10. Like Career Plan.
(max 1)
|
Cuzcussian Mask
8
Makes the wearer's teammates invulnberable to Hypnosis.
(max 1)
|
Tear of Life
6
Gives clones and reinforcements 10% of the life of the casting Dinoz.
(10% will be take from the dinoz?)
(max 1)
|
Temportal Reduction
5
Reduces the initiative bonuses and penalties on the equipped Dinoz by 20%.
(max 1)
|
Fear Factor
8
A dinoz with the Brave skill but which carries this object can now form groups with dinoz with the same key element as they do.
- You need an FF for every brave dino you want to group.
- You can switch your FF to another dino, just as any Magic Item. But if you remove the FF from a grouped Brave dino, he get's ungrouped automatically.
- You FF dino can be groupleader.
- If your FF is groupleader he can be followed by as many dinos as his skills allow (so +1 for each charisma, sympathetic and aphrodisia)
- Any dino can follow your FF groupleader no matter the elements.
- Your FF dino can only follow a groupleader with the same main element. For example: FF Softpig can follow Feross or Quetzu, but not Wanwan.
(max 1)
|
Requirements: Flourishing Branch of the Warden (Completing the Forest Warden missions)
Grapeboom
1800
This nice and appetizing fruit waits for a bite to restore 15 health points!
(max 10)
|
The Cursed Shop sells extemely rare items, only to be found here.
There are people who say that whoever enters the shop will be cursed for life.
Only those who are already cursed dare enter...
Requirements: The dinoz must be cursed
Devil Ointment
6000
A strong ointment, doughy, dark coloured, and with an extremely bad odour. You can rub it on your body in order to cure curses!
Removes the curse from a dino, and restoring its ability to gain XP during fights.
(max 5)
|
Pirhanoz-in-bag
1200
Pirhanoz in a bag is ready to help you in a battle when needed.
(max 10)
|
Razad is an old nomad who has fled from the occidental steppes. These steppes became too dangerous for him to do business.
Today, his shop is far more modest than before, but at least he is safe in the Rocky Outpost.
Mobile Love
300
Love gives wings ... your Dinoz will be able to attack flying enemies.
(max 10)
|
Poisonite Injection
900
Protects your Dinoz from the effects of poison.
(max 10)
|
The souk is located near the Lodestone Pylons, which offer a beautiful view of the electric arcs.
Unfortunatly, this shop is not out of the arcs' range, which can cause problems!
Relaxative Pill
1000
Doubles the speed of your Dinoz attack.
(max 5)
|
Monochromatic
15000
All your Dinoz' assaults become of his best element colour.
(max 5)
|
The Purveyor's small shop is hidden in the depths of the Neerhel canyons, in a well protected creek.
Very useful when you sense you are in danger.
Poisonite Injection
300
Protects your Dinoz from the effects of poison.
(max 10)
|
Relaxative Pill
3000
Doubles the speed of your Dinoz attack.
(max 5)
|
« The prices are non-negotiable! Do not touch the merchandise!. I SAID DO NOT TOUCH! If you touch anything, I will CRUSH you! »
Requirements: Completing the 1st part of the Rocky King's Quest
Lorie Costume
400
An enemy attack one of his comrades.
(max 5)
|
Mobile Love
900
Love gives wings ... your Dinoz will be able to attack flying enemies.
(max 10)
|
Requirements: Completing the Rocky King's Quest
Poisonite Injection
320
Protects your Dinoz from the effects of poison.
(max 10)
|
Mobile Love
320
Love gives wings ... your Dinoz will be able to attack flying enemies.
(max 10)
|
Lorie Costume
450
An enemy attack one of his comrades.
(max 5)
|
Relaxative Pill
1100
Doubles the speed of your Dinoz attack.
(max 5)
|
Monochromatic
5200
All your Dinoz' assaults become of his best element colour.
(max 5)
|
Requirements: Completing the Cuzcous Ruins Labyrinth
Danger Detector
4000
This object allows yours Dinoz to avoid an indirect injury that would cause the loss of more than 10HP.
(max 5)
|
Goblin Costume
1000
This costume disguises your Dinoz as a goblin during a battle. Warning: It's not very flame-resistant...
(max 5)
|
Vegetox Guard Costume
1000
This costume disguises your Dinoz as a Vegetox Guard during a battle. Warning: It's not very flame-resistant...
(max 5)
|
Survival Kit
2500
In case of serious injury, the kit allows you to recover between 10 and 40 health points during a battle.
(max 10)
|
Requirements: Completing the Celestial Island of Nimbao quest
Ember
3000
This object turns the combat zone into a suffocating furnace.
All Dinoz with a Fire element of less than 10 points will no longer use elements A or E for the next three turns.
(max 1)
|
Abyss
3000
This object plunges the combat zone into an abyss.
All Dinoz with a Water element of less than 10 points will see the strengh of their attacks
and assaults drop by 25% for the next three turns.
(max 1)
|
Amazon
3000
This object transports the combat zone into the middle of a tropical jungle.
All Dinoz with a Wood element of less than 10 points will sleep for the next three turns
unless they are subjected to an attack which causes them to lose 10 HP.
(max 1)
|
St Elma's Fire
3000
This object surrounds the combat zone with a powerful magnetic field.
All Dinoz with a Lightning element of less than 10 points will lose 5% of their HP for the next three turns.
(max 1)
|
Uvavu
3000
This object plunges the combat zone into the middle of a devastating storm.
All Dinoz with an Air element of less than 10 points will lose 50% of their speed for the next three turns.
(max 1)
|
Strong Tea
3000
This ultra-concentrated tea, prepared by Chen herself,
allows you to cancel the effects of beer on the opposing team.
(max 15)
|
Temporal Stabiliser
4000
Dorogon technology has led to the creation of this object which is capable of breaking
the temporal manipulator. Unfortunately it is too fragile to be used more than once.
(max 15)
|