Bestiary
- Dinoland
- Lavapit
- Atlantean Islands
- Dino Plaza
- Grumhel Forest
- Dark World
- Magnetic Steppes
- Monster Island
- Celestial Island of Nimbao
- Caushemesh
- Others
Dinoland Kingdom enemies

Smashroom
20

lvl 1

His foe will inflict 1-2 damage per attack.
Their assaults are simple, and they generally appear in group.
Easy to kill monster.

Wolf
30

lvl 2

The attacks of this foe are not that strong, but his Bite skill
can inflict up to 4 damage on a low level Dinoz.
Easy to kill monster.
Special Skill: Bite

Gluon
35

lvl 4

This foe rarely appears and can be dangerous against low level Dinoz.
It often uses the Absorption skill, which enables it to steal 1-7
from your Dinoz and restore its own health.

Special Skill: Absorption

Green Giant
70

lvl 2

This enemy does not only have a lot of health points,
but it also uses the Regeneration skill to restore up to 7
several times during a battle.

Special Skill: Regeneration

Giant Chicken
80

lvl 18

The speed of this enemy is outstanding!
It can attack several times the same turn.
However, its attacks are weak and inflict little damage.

Piglou
50

lvl 1

Christmas time
Piglou, Giant Piglou, Super Piglou, Ultra Piglou - those monsters stats seem to change depending on the level of the Dinoz fighting it and
are only available in dinoland and yield quite a bit of XP, the Ultra Piglou yielding the most XP.

Wild Snoar
50-60

lvl 1

It has 5 defense in all elements.
It usually does 2-3 damage, but if you have carapace it does only 1.
Big All-Hot enemies

Flamelet
10

lvl 1

The flamelets have very little health, but since they always come in groups (2-4) they can still cause damage.
If left alive long enough, they can (instead of an attack) call for another flamelet to join the battle (reinforcement).
Flamelets only use Fire attacks.
Special Skill: Reinforcement

Goblin
60

lvl 1

The Goblin is weak, but fast. It never does more than 1 damage with each hit, but it often
attacks with multi-attack (and sometimes even counter attack with multi-attack),
which in effect means it can do an infinite amount of damage with each attack.
Appears in group 2 or 3 goblins.
Special Skill: Multi-attack, Counter Attack

Baby Archelion
70

lvl 1

The first attack of this enemy is around 4-7 for Dinoz above level 10, but the following attacks are usually only 1-2.
This monster is less dangerous than it looks.

Cobraziero
100

lvl 17

This enemy is dangerous when you first encounter it, as it is both quick and strong.
For dinoz around lvl 17 it doing 15+ damage per hit! Less dangerous later on.
Atlanteid Islands enemies

Pirhanoz
10


These enemies only occurs in groups of 3 (and 6, 9, etc).
They have a 70% chance of using Flight, but rarely attack for more than 1 point of damage.
Special Skill: Flight

Kazkadine
50


Uses immaterial status evading attacs, but general it's weak monster.
Special Skill: Immaterial

Eeloz
120

lvl 11

Very tough monster, you will take lots of damage from fighting it.
Its attacks are not as dangerous as the damage causes in contact when being attacked.
This enemy retaliates lightning 1-5 damage whenever you directly hit it,
therefore, the best are elemental attacks (eg. Water Cannon) and events (eg. Cold Shower).
Very dangerous for low-level dinos.
Very dangerous for low-level dinos.

Borg
100

lvl 20

Big but slow monster. Attacks are week but defense is strong -
in addition their defensive skill cancels the effect of elemental attacks (eg. Water Cannon)
and events (eg. Cold Shower).
Special Skill: Resistant
Dinoplaza Kingdom enemies

Mega Smashroom
10

lvl 8

Contamination and immune to poison.
Mimic
30

lvl 30

Grumhel Forest enemies

Korgon
10

lvl 1

Wooden element monster, can be summoned with Wood Korgon Reinforcement.
Its first assault when summoned is normally around 10-15 damage.
Very weak monster, but appears in group.

Bramble Eater
80

lvl 1

This enemy does not attack; however, it counter-attacks almost every normal attack and non-ranged special attacks.
It has a pretty high defense against direct hits but not against ranged attacks.
Special Skill: Counter Attacks

Tawny-Bat
50

lvl 1

Strong armored monster. These enemies don't take the full damage but only a reduced damage,
like for example merchants. Damage reduction and Flight makes them quite resilient.
Their attacks can be dangerous for low-level dinos ( 4-5 damage for each attack!).
Special Skill: Flight

Arboreal Guardian
90

lvl 21

This enemy is very slow, however it counter-attacks often and will occasionally
use Comet to damage all the Dinoz in the group at once.
It has not much
, but high damage reduction.

Special Skill: Counter Attacks, Comet
Dark World enemies

Pirhan-Os
10/15

lvl 18

Twilight Cementary, Katatombs, Atlanteid Islands, Dark World
These enemies behave just like ordinary Pirhanoz, but their strength is incredible.
They have a 70% chance of using Flight and high damage reduction.

Wereroze
20

lvl 1

Dark World
Amenpenne
35

lvl 1

Dark World
Magnetic Steepes enemies

Scorpwink
50

lvl 5

This monster doesn't punch hard but evades attacks roughly 80% of times.
Stinger attack triggers seldomly and can be countered by antypoison. Immune to poison.
Special Skill: Dodge, Sting

Lilworm
60

lvl 8

It has more health than normal worm. Its attacks are weak and it poses little threat.

Earthworm
30

lvl 5

This worm has low
and unimpressive armour, but his attacks are very powerfull.
His special skill negates water damage and heals him by the same amount, making it difficult for dinoz strong in water.

Special Skill: Jump, Water absorption

Earthworm Matriarch
60

lvl 5

This worm is stronger than normal Earthworm and can summon reinforcements.
His special skill negates water damage and heals him by the same amount, making it difficult for dinoz strong in water.
Special Skill: Jump, Water absorption, Reinforcements.

Emmemma Bandit
5

lvl 1

These bandits attack very often, but there attacks deal very little damage and they withstand allmost no hits.
Instead of attack they could steal gold and in next attack flee from battlefield.
They appear in group.
Special Skill: Steal, Flee

Mattmut Bandit
20

lvl 1

These bandits attacks are fairy powerfull.
Instead of attack they could steal gold and in next attack flee from battlefield.
They appear in group.
Special Skill: Steal, Flee

Zaxa Bandit
30

lvl 1

They punch hard and have better armour.
Instead of attack they could steal gold and in next attack flee from battlefield.
They appear in group.
Special Skill: Steal, Flee

Bambooz
30

lvl 1

These monsters are encountered only around devourers.
They are not dangerous. Every Appear in groups.

Kaktuz
25

lvl 35

These monsters are the nightmare of the steppes.
While its health is low, its armour is extreme, most attacks dealing only 1 damage.
Every time an attack hits, the attacking dinoz takes damage: 1 at first attack, 2 at secound, 3 at thrid etc.
Non-contact attack skills advised, damage from fight with this monster can be extreme.
Strong foe particulary resistent to Lightning attacks.
Special Skill: Dodge
Monster Island enemies

Minimouk
10

lvl 1

Dodge, Call Friends [all allied Minimouks join the attack]
Special Skill: Dodge, Reinforcements

Moukitz
30

lvl 1

Dodge, Minimouk Reinforcment, Intangible [itself or ally]
Special Skill: Dodge, Reinforcements, Intangible

Frukoptère
60

lvl 1

Flight [itself or ally], [Stays in Flight]
Special Skill: Flight

Mantooze
90

lvl 5

Poision Immunity, heals 1 [itself and allies (even dead ones)], Last Breath [poisons all enemies]
Special Skill: Last Breath

Vegetox Guard
30

lvl 5

Vines, Repell [repelled damage depends on assault value of the attacker]
Special Skill: Vines, Repell

Demon
100

lvl 20

Multiple attacks [many]

Frutox Guard
50

lvl 5

High initiative
Nimbao enemies

Gromster
40

lvl 1

Common at lvl ~30-36
Special Skill: Riposta

Gromster
50

lvl 1

Common at lvl ~36-40
Special Skill: Riposta

Gromster
80

lvl 1

Common at lvl ~40+ (especially on Summit of Everwest and snow area)
Special Skill: Riposta, Multi attack

Ecurenne
70

lvl 1

Common at lvl ~35-45 (especially on snow area)
Special Skill: Multi attack

Lapouf
50

lvl 1

Common at lvl ~40+
Special Skill: Riposta, Dodge

Soldat
50

lvl 1

Common at lvl ~30-35
Special Skill: Multi attack

Dorolobo
80

lvl 1

Common at Nimbao upper levels

Dorogon
80

lvl 1

Common at lvl ~44+ and on Nimbao upper levels
Special Skill: Fireball

Captain
70

lvl 1

Common at lvl ~42+
Special Skill: Multi attack, Dodge
Caushemesh enemies

Cranite
200

--

Special Skill:

Crokocroc
60

--

Special Skill:

Rokking
100

--

Special Skill:

Groulem
70

--

do passive damage (like eeloz) to attacking dinoz (makes 2-3 on lvl 47 kabukis)
Special Skill:

Chimcheree
150

--

counters a lot like Gromster, but without multi attack
Special Skill: counters attack

Dark Hippoclamp
200

--

Assaults above 100 pv, Has no power of any kind

Dark Winks
700

--

Assaults above 100 pv, Has no power of any kind

Dark Gorilos
400

--

Assaults above 100 pv, Has no power of any kind

Dark Pteroz
200

--

Assaults above 100 pv, Has no power of any kind

Dark Rocky
300

--

Assaults above 100 pv, Has no power of any kind

Dark Moueffe
500

--

Assaults above 100 pv, Has no power of any kind
Others enemies

Angry Merchant
30


Dinotown (Madam X:Police Chase)
While they only do 1 damage with each hit, their armor is so tough you might end up losing 50+
in one fight.


Avenger Korgon
30

lvl 1

Dinotown, Sticky Swamp (Elemental Master: Wood Lesson)
While they only do 1 damage with each hit, their armor is so tough you might end up losing 50+
in one fight.


Dark Hippoclamp
70

lvl 7

Waikiki Island

Dark Megasmaschroom
60

lvl 1

Master Elemental Mission
Contamination

Dark Pteroz
70

lvl 9

Bazalt Slopes

Earth Elemental
100

?

Underwater Dome (Archsage: Zor's Glove)
In contrast to the other elementals, this one attacks with all elements.
The first assault of this enemy is really strong (20-40 damage) but the rest of them are harmless in comparison.

Fire Elemental
60

lvl 7

The University (Profesor Eugene: Climbing Gear)
This foe can inflict a lot of damage in its primary element, but it is not very strong in the others.
It always attack with fire.

Masked Korgon
60

lvl 1

Sticky Swamp (Elemental Master: Wood Lesson)
Accorn Thrower

Megawolf
60

lvl 1

The University (Strange Creature: Dinotown)
This enemy shows up during the half-mission from the Strange Creature.
Stand in Dinotown and click Fight to attack it - just moving into Dinotown is not enough, you have to click Fight.
Make sure your Dinoz are strong enough as it will show up already for a level 1 Dinoz.
This enemy is very quick and attacks with 3 points of damage on a level 1 Dinoz and also uses Double Hit skill.

Old Scorpscuba
30

lvl 5

Frish Port (Joveboze: Scorpscuba Caller)
This foe is slow, but the attack of its primary element can be very dangerous for low level Dinoz.
To fight it you must talk to Joveboze.

Strange Rock
150

lvl 13

Brutforce
Focus

Tower Guardian
300

lvl 15

Dark World
Immune to four of the five elements (at random).

Water Elemental
50

lvl 5

The University (Profesor Eugene: Swimming Buoy)
This foe can inflict a lot of damage in its primary element, but it is not very strong in the others.
Takes almost nothing from fire and water, but takes about double from lightning.
Adult Dwarf Archelion


All Big Hot
Immune to Petrification
Immoune to poison
not immune to slow
Attack usual
Hints as for fight with Morg
XP 1k for last killing
Immoune to poison
not immune to slow
Attack usual
Hints as for fight with Morg
XP 1k for last killing
Special Skill: multi-attack
Behemot


Magnetic Steppes
Immune to Petrification
In fights 2-4 he is immune to poison, smelly aura had no effect on him
Not immune to slow
Attack usual
XP 1k for last killing
In fights 2-4 he is immune to poison, smelly aura had no effect on him
Not immune to slow
Attack usual
XP 1k for last killing
Special Skill: multi-attack
Serpether
700-800


Caushemesh
First Encouter: Ethereal Well
Immune to Petrification
Not poison immune, not immune to slow.
Attack aoe
XP 1k for last killing
Immune to Petrification
Not poison immune, not immune to slow.
Attack aoe
XP 1k for last killing